Mochizuki vs. Shingo

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Big Red Machine
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Mochizuki vs. Shingo

Post by Big Red Machine » Nov 3rd, '15, 08:59

Dave's going nuts over this match from Dragon Gate for a few days ago. Anyone have the video?
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Re: Mochizuki vs. Shingo

Post by cero2k » Nov 3rd, '15, 10:17

barely listening to the podcast, i'm looking for the match too
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Re: Mochizuki vs. Shingo

Post by cero2k » Nov 3rd, '15, 15:51

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Big Red Machine
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Re: Mochizuki vs. Shingo

Post by Big Red Machine » Nov 3rd, '15, 17:24

Thanks
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Re: Mochizuki vs. Shingo

Post by cero2k » Nov 3rd, '15, 18:01

just finished watching it, wanna see what you think before spoiling anything
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Re: Mochizuki vs. Shingo

Post by Big Red Machine » Nov 3rd, '15, 20:18

I'll try to get to it tonight.
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Re: Mochizuki vs. Shingo

Post by Big Red Machine » Nov 4th, '15, 01:52

It was typical Dragon Gate. They spend the first half of the match working over body parts, but then, when it's time to move it up a gear, they completely forget about all of that and don't sell those body parts ever again. I was getting into Mochizuki's fighting spirit towards the end, which is rare for me (though I still think it was a bit overboard, particularly how it started with him getting up after taking the STAY DREAM from the top), but I just don't see what the big deal is. I'd probably give it a 7.75 or maybe an 8 at most if there was some story in the build-up I was missing. I just don't see how Dave can rave about a match where they wrap the guy's leg around the ringpost and hit it with a chair... and two minutes later he just stops selling his leg for the rest of the match.
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Re: Mochizuki vs. Shingo

Post by cero2k » Nov 4th, '15, 08:29

i figured you wouldn't like it because of the no selling. I did love it, i'd give 9-9.5. Not 10 because i felt i was missing a lot because i have no idea what's the story is behind this match. I loved how every motion in the match seemed natural and it made sense, there are some spots that i particularly liked how they did it.

When Mochizuki is kicking Shingo and he is no selling, it's perfect, because Mochuzuki wasn't kicking him full force. I can totally see that in a real fight, weak guy is not hurting cocky dude, cocky dude gets extra cocky

There was a spot where Shingo hits something like a Michinoku Driver variant, and the camera angle clearly shows that Mochizuki's head doesn't hit the canvas and immediately stands up and kicks Shingo. That's perfect, if i see your head not hitting the canvas, i totally expect you to not be hurt.

They made the match look as real as possible. Yeah, the don't sell body parts as much, but even during the fighting spirit no sells, they sold how tired they were. It wasn't typical Kota Ibushi who just stands up and kicks you, Mochizuki would stand up and immediately get spaghetti legs or had to grab the rope for support.

The only thing that i didn't like was the finish, but because of how awesome the near falls were, after watching them, the finish felt out of nowhere, or not as big
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Re: Mochizuki vs. Shingo

Post by Big Red Machine » Nov 4th, '15, 08:36

cero2k wrote:i figured you wouldn't like it because of the no selling. I did love it, i'd give 9-9.5. Not 10 because i felt i was missing a lot because i have no idea what's the story is behind this match. I loved how every motion in the match seemed natural and it made sense, there are some spots that i particularly liked how they did it.

When Mochizuki is kicking Shingo and he is no selling, it's perfect, because Mochuzuki wasn't kicking him full force. I can totally see that in a real fight, weak guy is not hurting cocky dude, cocky dude gets extra cocky

There was a spot where Shingo hits something like a Michinoku Driver variant, and the camera angle clearly shows that Mochizuki's head doesn't hit the canvas and immediately stands up and kicks Shingo. That's perfect, if i see your head not hitting the canvas, i totally expect you to not be hurt.

They made the match look as real as possible. Yeah, the don't sell body parts as much, but even during the fighting spirit no sells, they sold how tired they were. It wasn't typical Kota Ibushi who just stands up and kicks you, Mochizuki would stand up and immediately get spaghetti legs or had to grab the rope for support.

The only thing that i didn't like was the finish, but because of how awesome the near falls were, after watching them, the finish felt out of nowhere, or not as big
To me, once you've crushed a dude's leg between and chair and the ringpost and then he doesn't sell it anymore, you've lost a "real" match.
Re the finish, I find that this happens a lot when you have an extended fighting spirit sequence close to the finish. Sometimes it just works (for me, it happened to work here, although Davey vs. Elgin is still the best example I can give), but other times it just makes the finish seem weak and out of nowhere.
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Re: Mochizuki vs. Shingo

Post by cero2k » Nov 4th, '15, 09:00

Big Red Machine wrote: Re the finish, I find that this happens a lot when you have an extended fighting spirit sequence close to the finish. Sometimes it just works (for me, it happened to work here, although Davey vs. Elgin is still the best example I can give), but other times it just makes the finish seem weak and out of nowhere.
i'm blaming this on me not knowing much of either man, i think i've watched only like 2-3 matches of each man since their ROH days, so i may have missed their finishers for instance. I say this because some matches like you describe, you start to notice the end coming because they start racing finishers and not just kicking each other and pins. Here, i wasn't able to tell if they were already racing to the pin or not
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